The user interface (UI) is the point of human-computer interaction and communication in a device. This can include display screens, keyboards,and a mouse.
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What You'll Learn
Animate the canvas in world space using in game interactions, making floating damage indicators.
Prepare UI for different resolutions and to target multiple platforms.
Craft reusable UI elements such as Modal Dialog windows and Character Dialogue windows.
Create responsive designs for multiple screen types.
Write Editor Scripts to automate master styles and extend the UI.
Use Unity 5.6’s new VideoPlayer component.
Course Content
Introduction
What is Mean Stack
What is JSON
JSON Syntax
Creating a JSON document
What is Node
Installing Node
What is Npm
Updating npm
Basic npm commands
Global Objects
Synchronous vs Asynchronous
Installing visual studio code
What is MongoDB
Download and Install MongoDB on Windows
Modifying environment variables
Creating a storage directory for MongoDB
Installing MongoDB on Macs
Starting and stopping MongoDB server
MongoDB Data types
MongoDB vs RDBMS
Introduction to web technologies
Introduction to web applications
What is FULL, MEAN, MERN Stack
Editors
Introduction
Layers in web application
Tags, attributes
Programming
Audio, Video, Graphics
Introduction
Selectors and types of selectors
Font, text, border, images
Properties
Class rules
Layouts with CSS
Absolute, relative, fixed positioning
Float, clear
Introduction
Programming languages
Uses of JavaScript
Keywords, operators
Browser objects, JavaScript objects
Dialogs
Events
Basic programming
Functions
Let, const keywords
Nested functions, Closures
Anonymous functions
Function expressions
Hoisting in JavaScript
animations
Validations
AJAX
Introduction
Types of DOM
Uses
Properties and methods
programming
Introduction to JavaScript libraries
Advantages
Functions and Methods
Selectors, custom selectors
Validations
DOM
Animations
AJAX
Introduction
Responsive design
Classes
Containers
Colors, jumbotran, navbar
Forms, buttons, cards, modals
Carousel, images
XML
JSON
JSON Data structures
Difference between XML and JSON
Understand the JavaScript and technical concepts behind NodeJS
Structure a Node application inmodules
Understand and use the EventEmitter
Understand Buffers, Streams, andPipes
Build a Web Server in Node and understand how it reallyworks
Use npm and manage nodepackages
Build a web application and API more easily usingExpress
Connect to a SQL or Mongo database inNode
Understand how the MEAN stackworks
In this chapter we will learn creating web server, handling GET, POST,PUT and Delete requests and listening to certain port numbers and handling routing with basic web server.
Creating webserver
Handling httprequests
Sendingrequests
In this module, we will work with files, reading, writing, updating files, and the concept of chunks, buffers, and uploading files synchronously and asynchronously.
Fs.readFile
Writing aFile
Writing a fileasynchronously
Opening afile
Deleting afile
Other IOOperations
In this chapter you will learn how to debug node js application. Debugging is a process of tracing the bugs and performance issues to optimize your code.
Core Node JSdebugger
Debugging with VisualStudio
In this chapter you work with the events in Node JS, and the significance of the events, writing your own events because Node is event driven framework.
EventEmitterclass
Returning eventemitter
Inheringevents
In this chapter you will learn how to use express framework to create web applications. Express is the most popular framework to build efficient web applications with minimum coding.